PlayStation 3

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Avoid prolonged use of the PlayStation®3 system. Take a 15-minute ... If using a controller that is connected to the PS3™ system with a USB cable, make sure ...
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WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES

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A very small percentage of individuals may experience epileptic seizures or blackouts when exposed FLAT to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television FINIS screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who 08/28 have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms: • dizziness • eye or muscle twitches • disorientation • any involuntary movement • altered vision • loss of awareness • seizures or convulsion. RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.

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Use and handling of video games to reduce the likelihood of a seizure • Use in a well-lit area and keep as far away as possible from the television screen. • Avoid large screen televisions. Use the smallest television screen available. • Avoid prolonged use of the PlayStation ®3 system. Take a 15-minute break during each hour of play. • Avoid playing when you are tired or need sleep.

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Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of the body. If the condition persists, consult a doctor. NOTICE: Use caution when using the DUALSHOCK ®3 wireless controller motion sensor function. When using the DUALSHOCK®3 wireless controller motion sensor function, be cautious of the following points. If the controller hits a person or object, this may cause accidental injury or damage. Before using, check that there is plenty of space around you. When using the controller, grip it firmly to make sure it cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB cable, make sure there is enough space for the cable so that the cable will not hit a person or object. Also, take care to avoid pulling the cable out of the PS3™ system while using the controller. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PS3™ system to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. HANDLING YOUR PS3™ FORMAT DISC: • Do not bend it, crush it or submerge it in liquids. • Do not leave it in direct sunlight or near a radiator or other source of heat. • Be sure to take an occasional rest break during extended play. • Keep this disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.

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tronic Template: BOOKLET - PS3 Interior page 2

29.02 TABLE T: 9.25" x 5.75" OF CONTENTS SHED: 4.625" x 5.75" 8/08 Introduction.................................................................................................................2 ® Portal of Power .......................................................................................................2

Version 2010-2 Gameplay Controls...................................................................................................3 Menus............................................................................................................................4 TPBOOKLETPS3startup10-2.eps Playing the Game......................................................................................................5 Revised: 8/30/10

Battle Mode.................................................................................................................9 Save Features.............................................................................................................10 Customer Support Documentation....................................................................12

NOTICES: Video output in HD requires cables and an HD- compatible display, both sold separately.

GETTING STARTED PlayStation®3 system Starting a game: Before use, carefully read the instructions supplied with the PS3™

computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information. Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the Skylanders Giants™ disc with the label facing up into the disc slot. Select the icon for the software title under [Game] in the PS3™ system’s home menu, and then press the sbutton. Refer to this manual for information on using the software.

Quitting a game: During gameplay, press and hold down the PS button on the wireless controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed. Hint

To remove a disc, touch the eject button after quitting the game. Trophies: Earn, compare and share trophies that you earn by making specific in-game accomplishments. Trophies access requires a PlayStation®Network account.

Saved data for PS3™ format software

Saved data for PS3™ format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.

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INTRODUCTION Welcome to Skylands young Portal Master. Only you, the Skylanders, and the newly returned Skylanders Giants can stop the evil that now threatens the peace of Skylands! Kaos is back, and with a slew of new evil tricks! It is up to you to discover the secrets behind the ancient and mysterious Arkeyan ways before Kaos does!

PORTAL OF POWER To begin Skylanders Giants™, the Portal of Power must first be connected up to your PS3™. With the PS3™ powered off, insert the Portal of Power into an available USB connector. Power on your PS3™ and the Portal of Power will automatically be ready for use. More information on how to set up your Portal of Power can be found in your Quick Start Guide. It is through the Portal of Power that the Skylanders can enter the ancient islands that make up Skylands. Once placed on the Portal of Power, the Skylander will come to life on screen and be playable in game.

TOY PLACEMENT You may place up to 3 toys on the Portal of Power at once, which includes 2 playable Skylanders (for 2 player mode only) and 1 Magic Item or 1 Location Piece (sold separately).

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GAME CONTROLS The Portal of Power and at least one Skylander figure are required to start a new profile and to proceed in the first part of the tutorial.

Character Info Menu

Q or W

Special Attack

F or E or R Second Attack

Pauses Game

(When Unlocked)

Interact with NPCs/Items/ Use Keys/ Open Treasure

Special Attack (When Unlocked)

Fire Turret/ Back in Menus Movement/ Aim Turret Primary Attack/ Join Co-Op Mode

PS3

Basic Action

START button

Pauses Game

SELECT button

Bring Up Character Info Menu

left stick

Movement/Aim Turret

S

Primary Attack/Join Co-Op Mode

E / R / F

Second Attack

A

Fire Turret/Back in Menus

Q / W / A

Special Attack (When Unlocked)

D

Interact with NPCs/Items/Use Keys

Repetitively hit D button.

Open Treasure

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MENUS MENU NAVIGATION left stick – Navigate menus. X button – Press to accept. Circle button – Press to go back to the previous menu or cancel.

MAIN MENU Story Mode – Begin your adventure in either Single Player or Co-Op mode. Battle Mode – Challenge a friend in a variety of battle modes and arenas. Settings – Adjust General Settings (Visiting Nicknames), Audio Settings (Music, Voice, and Effects) and view Controls Layout.

PAUSE MENU Chapter Select – Load a previously completed level. Objectives – Displays level objectives. Collections – View your Skylanders, Story Scrolls, Skystones, Accolades, Charms and Movie collections. Settings – Adjust General Settings (Visiting Nicknames and Difficulty levels), adjust Audio settings (Music, Voice, Effects) and View Controls Layout. Flynn’s Ship – Return to Flynn’s ship. Main Menu – Exit to the Main Menu.

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PLAYING THE GAME IN-GAME DISPLAY – SKYLANDERS GIANTS STORY MODE 6

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1. Life Meter – The green meter displays the amount of Health your Skylander has. If the life meter of any Skylander reaches zero, they must be removed from the Portal of Power and replaced with a different Skylander. 2. Currency – Collecting various forms of treasure will allow you to purchase upgrades. 3. Level and Level Meter – This displays the current level of your Skylander. When the blue meter is filled up completely, your Skylander will level up. The maximum level a Skylander can reach is 15. Skylanders from Skylanders Spyro’s Adventure® can also reach level 15 while being used in Skylanders Giants. 4. Experience Points – Collecting these Experience Points will increase your Level Meter. 5. Elemental Symbol – Displays the elemental symbol of your Skylander. 6. Elemental Bonus Symbol – While in one of these areas, if you place a Skylander that has the matching element type on the Portal of Power, the Skylander will be more powerful than normal. 7. Health Pick Up – Collecting food pick ups will restore some of your Life Meter. 8. Legendary Treasure – Collected Legendary Treasures will appear in Flynn’s Cabin aboard the Dreadyacht. While in the cabin, Legendary Treasures can be used to customize the appearance of the ship!

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PLAYING THE GAME CHARACTER INFO Press the SELECT button to view and manage each of your Skylanders in the Character Info Section. The adjacent menus and sub menus can be found under Character Info: Stats – Displays your current Skylander’s Stats. Hats – View which Hats your Skylander has collected and equip or remove them here. Upgrades - View which Upgrades your Skylander has acquired. Quests – Defines your individual Skylander’s Quests and shows your Skylander’s rank, which is dependent on how many quests you have completed. Manage – Allows you to create a Nickname, take Ownership of a Skylander, view your Update Code for the Skylanders UniverseSM website for your Skylander, or Reset the progress of your Skylander.

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PLAYING THE GAME UPGRADES While on Cap’n Flynn’s Ship, you can visit the fairy Persephone and purchase upgrades with collected currency to make your Skylanders more powerful in battle. You can also upgrade with the Fairy Dust you buy from Auric’s Store.

ELEMENTAL CLASSES Each Skylander possesses the power of one of 8 Elemental Classes. The Elemental Classes included are:

Air

Life

Undead

Earth

Fire

Water

Magic

Tech

ELEMENTAL GATES Throughout Skylands, there are Elemental Gates that only Skylanders of that element can open. Inside are special areas containing new challenges, collectibles and other rewards for you to discover!

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PLAYING THE GAME FEATS OF STRENGTH Feats of Strength are certain events in Skylands which only Giant Skylanders can undertake. Complete Feats of Strength for massive rewards!

SKYSTONES In Story Mode, you can play the ever-popular game Skystones against various in-game characters hidden throughout the game. To play Skystones, you must play your collected Skystones on a board next to your opponent’s. The object of the game is to have more of your Skystones on the board than your opponent when the board is full. By placing stones with more blades next to your opponent’s stone with less blades, you take possession of the stone on the board. After defeating your opponent, you will win one of their favorite stones to use in your next Skystones game.

LEVELING UP Your Skylanders can collect Experience Points after they defeat enemies. As your Skylander levels up, their health and stats will increase as well. The maximum level a Skylander can reach is 15.

THE DREADYACHT - CAP’N FLYNN’S SHIP Flynn’s ship is always on the move, making it the best place to prepare and train for the next level in between traveling Skylands. Flynn’s ship is full of useful areas and other surprises which will help you on your journey to stop Kaos! Areas of interest include: Game Room - Inside the Game Room, talk to Auric to buy items from his Store or practice Skystones with Dreadbeard. Main Deck – Up for an additional adventure? Talk to Cali on the main deck to partake in her special Heroic Challenges to further test your skill. Once he arrives on the ship, talk to Brock to test your strength by fighting in Arena Challenges! Cali’s Room – Collect the Lucky Wheels strewn about Skylands to use the Luck-O-Tron, found in Cali’s Room, and increase your chances of doubling loot, food drops, attack power and experience.

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PLAYING THE GAME Persephone’s Cabin – Visit Persephone to upgrade your Skylanders with your collected currency. Captain’s Wheel – Near the Captain’s Wheel you can find Flynn, who will assist you in navigating Skylands. Cap’n Flynn’s Cabin – Here you can use the Legendary Treasures you’ve found from throughout Skylands to customize the look of the ship.

TOYS The Skylanders Giants game can be played using both the Skylanders Giants figures and the Skylanders Spyro’s Adventure figures. During gameplay you can switch Skylanders at any time. Skylanders can be used on their home Portal of Power or as a guest on a friend’s Portal of Power in both Story Mode and Battle Mode. All Experience Points, currency, and upgrades are automatically saved to each toy.

CO-OP PLAY At any time during Story Mode, a second player can join the game by pressing the X button on their DUALSHOCK®3 wireless controller, and then placing a Skylander on the Portal of Power. To drop out of the gameplay, Player 1 or Player 2 must remove their Skylander from the Portal of Power, then press the Circle button on their controller.

BATTLE MODE In the various Battle Modes, choose from a variety of arenas and have a brawl against your friends. Use items, traps and jump pads to your advantage as you try to become the ultimate Portal Master. Challenge a friend in four different head-to-head modes: Arena Rumble: A head-to-head battle between two Portal Masters in a fight to the finish to determine who will reign supreme. SkyGoal: Retrieve a Skyball and take it into the end zone. SkyGem Master: Be the first to collect a set number of Sky Gems. Ring Out: Send your opponent flying out of the ring!

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SAVE FEATURES TOY SAVE FEATURE While on your home Portal of Power the following items are saved to your toys: • • • • • •

Experience Points and Level The “Nickname” that you give to your Skylander Currency Upgraded abilities and Statistics The Hat your Skylander is wearing The Quest ranking of your Skylander

This allows you to take your Skylanders to another Portal of Power and play with your very own upgraded and personalized collection of Skylanders. While at your friend’s house, your Skylander will continue to remember and will save all of the Currency and Experience Points it has earned and collected. Take your own personalized Skylanders to a friend’s house and help them with their quest…or fight against them in Battle Mode!

GAME SAVE Your progress through the objectives of the Story Mode, as well as certain types of collectibles, are saved onto your save game slot as opposed to being saved on your toy. These collectibles include Story Scrolls, Skystones, Soul Gems, Charms, Luck-O-Tron Wheels, Hats, Legendary Treasures and special items purchased from Auric’s Store.

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SOFTWARE LICENSE AGREEMENT IMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION PUBLISHING, INC. (“ACTIVISION”). LIMITED USE LICENSE. Activision grants you the non-exclusive, non-transferable, limited right and license to use one copy of this Program solely and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by Activision. This Program is licensed, not sold. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program. OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, and any related documentation, incorporated into this Program) are owned by Activision or its licensors. This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement. YOU SHALL NOT: • Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center or any other location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see the contact information below. • Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent of Activision. • Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part. • Remove, disable or circumvent any proprietary notices or labels contained on or within the Program. • Hack or modify (or attempt to hack or modify) the Program, or create, develop, modify, distribute or use any software programs, in order to gain (or allow others to gain) advantage of this Program in an on-line multiplayer game settings including but not limited to local area network or any other network play or on the internet. • Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations. LIMITED WARRANTY. Activision warrants to the original consumer purchaser of this Program that the recording medium on which the Program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the purchaser finds the recorded medium of the Program defective within 90 days of original purchase, Activision agrees to replace, free of charge, such recorded medium of the Program discovered to be defective within such period upon its receipt of the recorded medium of the Program, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium of the Program as originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment or neglect. This remedy is the purchaser’s sole, exclusive remedy, and is in lieu of all other express warranties. Any implied warranties on this product prescribed by statute, including but not limited to an implied warranty of merchantability or fitness for a particular purpose, are expressly limited in duration to the 90-day period described above. Activision reserves the right to modify this warranty prospectively at any time and from time to time in our sole discretion. When returning the Program for warranty replacement please send the original product disc or cartridge, as applicable, only in protective packaging and include: (1) a photocopy of your dated sales receipt; (2) your name and return address typed or clearly printed; (3) a brief note describing the defect, the problem(s) you are encountering and the system on which you are running the Program; and (4) if you are returning the Program after the 90-day warranty period, but within one year after the date of purchase, please include check or money order for $20 U.S. currency per disc or cartridge replacement, as applicable. NOTE: Certified mail is recommended. For customers in North America: Please contact Activision Customer Support for warranty replacements at (800) 255-6588 or www.activision.com/support. LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION. TERMINATION. Without prejudice to any other rights of Activision, this Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of this Program and all of its component parts. U.S. GOVERNMENT RESTRICTED RIGHTS. The Program and documentation have been developed entirely at private expense and are provided as “Commercial Computer Software” or “restricted computer software.” Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c) (1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/ Manufacturer is Activision Publishing, Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405. INJUNCTION. Because Activision would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as Activision may otherwise have under applicable laws. INDEMNITY. You agree to indemnify, defend and hold Activision, its partners, affiliates, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Product pursuant to the terms of this Agreement. MISCELLANEOUS. This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected. This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within California, except as governed by federal law and you consent to the exclusive jurisdiction of the state and federal courts in Los Angeles, California.

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CUSTOMER SUPPORT For self-help, please visit our website at support.activision.com Our support section of the web has the most up-to-date information available. We update the support pages daily, so please check here first for solutions. Please do not contact Customer Support for hints/codes/cheats. Please see the Limited Warranty contained within our Software License Agreement for warranty replacements. Our support representatives will help you determine if a replacement is necessary. If a replacement is appropriate we will issue an RMA number to process your replacement.

“PlayStation”, “DUALSHOCK” and “SIXAXIS” are registered trademarks and “PS3” and the PlayStation Network logo are trademarks of Sony Computer Entertainment Inc.

© 2012 Activision Publishing, Inc. SKYLANDERS GIANTS is a trademark, SKYLANDERS UNIVERSE is a service mark, and SKYLANDERS SPYRO’S ADVENTURE, PORTAL OF POWER, and ACTIVISION are registered trademarks of Activision Publishing, Inc.